The house + the witch for my Witchhouse project. Our assignment was to model a scene with a ‘heroprop’ which is an object with more details with more time spent on it. My heroprop was the witch in the witchhouse. At the end we had to implement our scene into Unreal Engine. Towards the end of this project I was under time pressure which is why some assets arent complete.
I used the trees from another student with his permission.
Witchhouse (Look inside!)